ABOUT
OTT.X brings together content creators, platforms, & technology partners to share insights, innovation, & build meaningful relationships that empower an open, inclusive, and forward-thinking streaming industry where diverse voices thrive, emerging platforms flourish, and audiences connect with content in bold new ways.
Our mission is to empower the growth and success of CTV, OTT, Streaming and the larger media & entertainment industry by fostering opportunities to Connect, Learn, & Solve.
What We Do

Connect
OTT.X creates spaces—both virtual and in-person—for media & entertainment industry professionals to build meaningful relationships, discover new partners, and expand their networks.

Learn
Through events, webinars, and working groups, OTT.X provides insights into market trends, best practices, and emerging technologies. Members gain exclusive knowledge that helps them navigate and lead in the fast-changing streaming landscape.

Solve
OTT.X serves as a forum for addressing shared industry challenges, from technical standards to business models. Together, our community develops solutions that drive innovation and shape the future of streaming.
HISTORY
For more than 35 years, OTT.X and its predecessor organizations have served as a unifying voice for the evolving video and interactive entertainment industries. From the rise of home video in the early 1980s, to the growth of video games in the 1990s, to the convergence of physical and digital distribution in the 2000s, and now to today’s streaming and connected TV ecosystem, the association has consistently helped the industry navigate transformation.
Across each era, the mission has remained consistent:
Connect industry leaders, foster learning, protect innovation, promote responsible standards, and solve emerging challenges before they become barriers to growth.
1981VSDA Founded
OTT.X traces its roots to the formation of the VSDA (Video Software Dealers Association), established to represent and unify the rapidly growing home video industry. VSDA became the leading voice for video retailers, providing market research, promoting ratings education, hosting the industry’s premier trade show, and advocating for policies that supported innovation and responsible growth.1957IEMA Founded
As video games emerged as a major entertainment category, the IEMA (Interactive Entertainment Merchants Association) was created to represent game retailers. IEMA advanced packaging standards, ratings enforcement, and legislative advocacy, helping establish video games as a mainstream, responsibly managed entertainment medium.2006EMA Formed Through Merger
As video games emerged as a major entertainment category, the IEMA (Interactive Entertainment Merchants Association) was created to represent game retailers. IEMA advanced packaging standards, ratings enforcement, and legislative advocacy, helping establish video games as a mainstream, responsibly managed entertainment medium.2007EMA Avails Established as Industry Standard
As digital distribution accelerated, the EMA led the development of EMA Avails, a standardized specification for communicating content availability, rights, and distribution terms between studios, retailers, and digital platforms.
Designed to reduce friction, eliminate inconsistencies, and streamline workflows, EMA Avails quickly became the widely adopted industry standard for avails delivery.2011Landmark Supreme Court Victory
EMA successfully defended the industry’s First Amendment rights in the U.S. Supreme Court case Brown v. Entertainment Merchants Association. The ruling affirmed that video games are protected speech, setting a lasting precedent for interactive entertainment and the broader digital media ecosystem.2020OTT.X Established
As streaming transformed how audiences access entertainment, EMA evolved into OTT.X to serve the modern video ecosystem. Today, OTT.X brings together leaders across streaming, FAST, connected TV, advertising, and technology to solve industry challenges, advance standards, and foster collaboration.2025New Brand Identity & Expanded Industry Mandate
In 2025, OTT.X introduced a new logo and refreshed brand identity, reflecting the continued evolution of the streaming ecosystem and the association’s expanding role within it.
More than a visual update, the rebrand marked a broader mandate aligned with the convergence of digital media, entertainment, advertising, and technology. As content distribution, devices, data, and monetization models increasingly intersect, OTT.X sharpened its focus on advancing interoperability across platforms, operating systems, and viewing environments.
The 2025 evolution reinforced OTT.X as a forward-looking, member-driven community — uniting executives across streaming, technology, advertising, and platforms to collaboratively shape a more connected, interoperable, and innovative digital media future.
For more than four decades, across each stage of industry transformation, OTT.X and its predecessor organizations have helped shape the future of video — from physical media, to digital distribution, to today’s global streaming economy.